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Champions & #1 contenders
Looking for my first match!
Wed Oct 16, 2024 8:32 pm by CaptainL
Hey there! Just got my first profile approved, and I'm ready to get started at AFW. Hit me up on Discord or DMs if you want to discuss things!
Comments: 0
Match request
Tue Sep 10, 2024 1:09 am by Nurin
Hai saya Nurin and I wish to have my first match here you can pick any of my girls (if you pick one of the hellhounds it will either be handicap or tag) for a match
https://www.afwrpg.com/t23085-nurin-s-girls#582172
https://www.afwrpg.com/t23085-nurin-s-girls#582172
Comments: 0
Femdom matches with smothers in mixed matches
Mon Jun 24, 2024 2:01 am by jdo_sss
If anyone has any female characters that needs more wins and uses moves like stinkface, breast smother etc let me know message me on discord thanks
NitroVitro
NitroVitro
Comments: 0
RPGs, Collaberation and Kayfabe
+4
Kitten
kerflubble
Harrier
hamish1024
8 posters
Page 1 of 5
Page 1 of 5 • 1, 2, 3, 4, 5
RPGs, Collaberation and Kayfabe
Anyone ever played an actual wrestling RPG - ie with dice rolls and all that?
I have no true RPG experience (Dungeons and Dragons did not exist at my school) but I wanted to see how stats-based gaming would compare to the type of pure narrative roleplaying going on in AFW. Most RPGS seem to treat wrestling strictly as turn-based combat, with lots of complex rules for damage and stamina and so on, and seemed way too fiddly.
However I found one from about 10 years back called [url=http://realms.co.uk/blog/articles/review-kayfabe-the-inside-wrestling-rpg/:39hgo0vs]Kayfabe[/url:39hgo0vs] which looked interesting for two reasons - Firstly, it was focused on narrative, and instead of treating bouts as one-on-one stat battles, it had all the wrestlers working together to ‘sell†the matches to the fans, to earn points for the promotion (which I suppose is a good way of restoring the classic RPG theme of a party of players on a single adventure).
Second interesting point is that it RPâ€d kayfabe as fake - I.e. everyoneâ€s character was in on the scripted matches. Which made me wonder - do you think it would be possible to effectively RP characters where kayfabe was fake? Would it take away a lot of the tension of ‘real†wrestling, or would it add an interesting new dynamic (roleplaying a character who was roleplaying a character…and you‘d have to pity/admire the hentai jobber who knew they were about to get humiliated…)?
Iâ€m not trying to alter AFWâ€s current form, I just wanted any thoughts on how dice rolls and levelling up would interact with wrestling RPâ€s.
I have no true RPG experience (Dungeons and Dragons did not exist at my school) but I wanted to see how stats-based gaming would compare to the type of pure narrative roleplaying going on in AFW. Most RPGS seem to treat wrestling strictly as turn-based combat, with lots of complex rules for damage and stamina and so on, and seemed way too fiddly.
However I found one from about 10 years back called [url=http://realms.co.uk/blog/articles/review-kayfabe-the-inside-wrestling-rpg/:39hgo0vs]Kayfabe[/url:39hgo0vs] which looked interesting for two reasons - Firstly, it was focused on narrative, and instead of treating bouts as one-on-one stat battles, it had all the wrestlers working together to ‘sell†the matches to the fans, to earn points for the promotion (which I suppose is a good way of restoring the classic RPG theme of a party of players on a single adventure).
Second interesting point is that it RPâ€d kayfabe as fake - I.e. everyoneâ€s character was in on the scripted matches. Which made me wonder - do you think it would be possible to effectively RP characters where kayfabe was fake? Would it take away a lot of the tension of ‘real†wrestling, or would it add an interesting new dynamic (roleplaying a character who was roleplaying a character…and you‘d have to pity/admire the hentai jobber who knew they were about to get humiliated…)?
Iâ€m not trying to alter AFWâ€s current form, I just wanted any thoughts on how dice rolls and levelling up would interact with wrestling RPâ€s.
hamish1024- Posts : 2082
Join date : 2010-06-04
Re: RPGs, Collaberation and Kayfabe
The closest in D&D to staged combat are gladiatoral arenas, and they fail horribly most of the time. You just can't recreate for example Gladiator the movie with a set of rules without ignoring gaps in your plot or suffer through horrible drawn out battles with monsters and other gladiators. Rules are also sketchy at best for this. As far as I know, wrestling is a side note in D&D 2nd Edition at best, a horrible abdomination in 3rd Edition and a side note again in 4th Edition.
Last edited by 8345 on Sun Mar 17, 2013 7:41 pm; edited 1 time in total
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Harrier- Posts : 7087
Join date : 2011-11-16
Re: RPGs, Collaberation and Kayfabe
Adrian would totally be the coked out politicker. Ala HBK circa 1996
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kerflubble- Posts : 7395
Join date : 2011-04-25
Re: RPGs, Collaberation and Kayfabe
[quote="kerflubble":36b5mwee]Adrian would totally be the coked out politicker. Ala HBK circa 1996
Friends in High Places: +1 Backstage Clout
Drug Problem: -2 Wrestling rolls
hamish1024- Posts : 2082
Join date : 2010-06-04
Kitten- Posts : 7415
Join date : 2010-03-05
Re: RPGs, Collaberation and Kayfabe
Dice talk on AFW? :S gahhhhh, the least I think of the "Dice rolls for attacks etc blah blah blah shma" idea, the better.
XSirenX- Posts : 3002
Join date : 2013-01-04
Age : 32
Location : Top of the Mountain, OH YEAAA.
Re: RPGs, Collaberation and Kayfabe
[quote="Kitten":2yl5tjca]Does anyone has that game?
I think the Kayfabe rules PDF is available on some download sites, though obviously I would not do anything so illegal as to download copyrighted material…
Itâ€s actually got some pretty interesting mechanics - play is split into a series of TV shows, with a PPV at the end, so itâ€s all about the long-term story arcs, angles and feuds, and there are regular writers†meetings built into the gameplay. Of course Iâ€ve not played it, but it does seem to have good ideas on getting players to work together (as well as stab each other in the back), and the dice rolls look quite streamlined (certainly no intense calculation of exact hit points or anything like that) - a single roll will determine around a minute of match narrative, so you wonâ€t have too many.
The approach of RPâ€ing outside of kayfabe, I.e. having the match outcomes predetermined, but still having lots of other variables you can alter and compete for, is certainly a different way of playing your RPG. I think itâ€s definitely worth a look.
hamish1024- Posts : 2082
Join date : 2010-06-04
Re: RPGs, Collaberation and Kayfabe
OH... it is copyrighted. I thought it was free
Kitten- Posts : 7415
Join date : 2010-03-05
Re: RPGs, Collaberation and Kayfabe
if it's SRD then it could be found somewhere. generally open source material is free and plentiful even if you could buy the books somewhere. I dunno how GURPy it is though, so " title="cookie" />
Tatyina- Posts : 27237
Join date : 2009-04-02
Age : 104
Location : VIP Box inside the AFWDome
Re: RPGs, Collaberation and Kayfabe
I think the original version of the rules was free, they started charging $10 for the updated versions. Anyway, you can get a pdf here
[url:skppk6yh]http://www.4shared.com/office/vVawHjKm/kayfabe_-_the_inside_wrestling.html[/url:skppk6yh]
Mechanics-wise, it is based off D6 rolls, but relies heavily on narrative input and is pretty light on actual stats/calcs.
[url:skppk6yh]http://www.4shared.com/office/vVawHjKm/kayfabe_-_the_inside_wrestling.html[/url:skppk6yh]
Mechanics-wise, it is based off D6 rolls, but relies heavily on narrative input and is pretty light on actual stats/calcs.
hamish1024- Posts : 2082
Join date : 2010-06-04
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Similar topics
» How to maintain Kayfabe?
» Old school RPGs
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» Old school RPGs
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