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Champions & #1 contenders
Looking for my first match!
Wed Oct 16, 2024 8:32 pm by CaptainL
Hey there! Just got my first profile approved, and I'm ready to get started at AFW. Hit me up on Discord or DMs if you want to discuss things!
Comments: 0
Match request
Tue Sep 10, 2024 1:09 am by Nurin
Hai saya Nurin and I wish to have my first match here you can pick any of my girls (if you pick one of the hellhounds it will either be handicap or tag) for a match
https://www.afwrpg.com/t23085-nurin-s-girls#582172
https://www.afwrpg.com/t23085-nurin-s-girls#582172
Comments: 0
Femdom matches with smothers in mixed matches
Mon Jun 24, 2024 2:01 am by jdo_sss
If anyone has any female characters that needs more wins and uses moves like stinkface, breast smother etc let me know message me on discord thanks
NitroVitro
NitroVitro
Comments: 0
Fidi Escalia- The Lusty Lamia
Anime Female Wrestling :: Shows :: Momentum :: Gym
Page 1 of 1
Fidi Escalia- The Lusty Lamia
Name: Fidi Escalia
Gender: Female
Species: Lamia
Age: 213
Eyes: Chartreuse
Hair: Blueish Purple
Weight: 165lbs
Height: 5'10"~ (upright)
Length: 11"2" (fully stretched)
Nationality: Greek
Alignment: Reluctant Heel
Tactics and style: Fidi uses her tail first and foremost and goes without saying that she likes to grapple her opponents.
Preferred match: Hentai, powered
Favoured moves: Tail strikes, ground and pound, grapples, striking from afar.
Finishing move/s:
Two Tailed Stretch: Without her powers, Fidi gets ontop of a downed opponent and puts them in a grapevine. She then lifts them to a sitting position and slides her head under their arm and adds a painful abdominal stretch to the move until they submit.
Powers Finishing move/s:
Snakes and Ladders:
Fidi will wrap her tail around her opponent's throat and lift them into the air, doing a hand stand and fully extending them upwards, about 11 feet in the air. She will then either simply choke them, let them fall, make thembeg or, if she is feeling particularly cruel, she will slam them to the ground.
Hentai:
Slithering Seduction: Fidi will take a dazed opponent and use her ability to manifest a phallus of energy and penetrate her victim and fuck them. While she is doing that, she will coil her body tightly around them and use her tail tail to fuck them in the ass as well until they give up, cum, submit or pass out.
Powers:
Half-Snake: Her obvious powers are being half snake. Fidi can slither around and use her tail as a weapon of both pain and pleasure.
Poison: Fidi likes to bite and her fangs are both sharp and venomous. Over time her victims will be paralyzed but usually intense pain is the first effect of the poison. Paralysis is long term usually within the hour.
Hypnotism/seduction: Using the right movements, Fidi can ensare her opponents in a hypnotic daze in which they would be more willing to suggestion, especially of an erotic nature. Not an outright charm and not usable under duress, this ability is most advantageously used at or before the start of a match.
Energy phallus: In some mythology, Lamia's were thought to be grotesque hermaphrodites that ate children. However, this was only an out of control retelling of the Lamia's ability to form glowing, vaguely penis shaped phallus over her natural slit. This is helpful when dealing with females as the phallus is used to collect the girls' womanly juices, the source of life for the Lamia.
Underwater Breathing: As a Lamia, Fidi makes her home in swampy, watery areas and thus can spend as much time as she wants under the water, able to breath it as if it were air.
Shape Change: Though not really a useful combat ability, Fidi can alter her form to look like a normal human girl when she wants to.
Entry music: 'Reptile' by Nine Inch Nails
Appearance: see pics
Fidi Posing before a match
Fidi enjoying a little 'me time'
Someone interrupted Fidi's lazy lounging in the comfort of a nice rainy swamp
Don't make Fidi mad! She bites!
Personality: Fidi has a tough time accepting her role as someone who is supposed to raise terror and strike fear into the hearts of humans. She's reluctant to be out right sinister, having a bit of a shy streak in general, but knows it is what she must do so she tries her hardest to be the big mean monster. Because she is of the type of creature who feeds off the sexual fluids of humans, she has a very large appetite for lust but doesn't like to admit it. Despite being provided with more sustenance from male semen rather than female juices, Fidi prefers to feed off women, more for the company of it, liking the idea of human romance but being quite bad at it. Her attempts to be cruel and mean often just end up as boisterous cuteness, though on very rare occasions, or when angered, she can become quite agressive and even sadistic.
Past: Fidi comes from a world that is exactly like Earth except Mythological beings exist]After the Hunnish Empire began to crumble, the area west of modern day italy became a battlefield for the warring barbarians that once made up the disintegrating empire. In this chaos mythological creatures were able to thrive and, to some extent, come out into the open. A snake lady, known as a Lamia, was able to nearly roam free and found a nice amount of men to feed off, using some of the collected fluids and transferring it into another female victim. That woman gave birth to Fidi, cursing her ill fate and casting out the demon.
However, Fidi lived, and, never able to find other Lamia to guide her, slithered through the ages naively trying to survive the threat of hunger and being caught. It wasn't until she was able to make her way to Japan where she found some comfort in the unusual culture, even finding the AFW that had others just like her. She hoped she could find a home there and signed up as a competitor immediately.
Attire:
What's seen in the picture.
Fun Facts-
-Fidi has a speech impediment and unlike other Lamia or reptilian creatures, she stutters when she speaks a long ssssss.
-Fidi is a member of the Peasantry Caste though her mother escaped from her Coven before Fidi was born, Fidi knows all too well about the Lamia Society, having encountered other Lamia not of her caste.
AFW Information
Record: 1-0-1
Wins:
Vs. Allison Winters via Knockout
Losses:
Draws:
Vs. Shashai Ashotep I
Championships/Accomplishments:
Friends:
Allies:
Rivals:
Enemies:
Crushes:
Lovers:
Gender: Female
Species: Lamia
Age: 213
Eyes: Chartreuse
Hair: Blueish Purple
Weight: 165lbs
Height: 5'10"~ (upright)
Length: 11"2" (fully stretched)
Nationality: Greek
Alignment: Reluctant Heel
Tactics and style: Fidi uses her tail first and foremost and goes without saying that she likes to grapple her opponents.
Preferred match: Hentai, powered
Favoured moves: Tail strikes, ground and pound, grapples, striking from afar.
Finishing move/s:
Two Tailed Stretch: Without her powers, Fidi gets ontop of a downed opponent and puts them in a grapevine. She then lifts them to a sitting position and slides her head under their arm and adds a painful abdominal stretch to the move until they submit.
Powers Finishing move/s:
Snakes and Ladders:
Fidi will wrap her tail around her opponent's throat and lift them into the air, doing a hand stand and fully extending them upwards, about 11 feet in the air. She will then either simply choke them, let them fall, make thembeg or, if she is feeling particularly cruel, she will slam them to the ground.
Hentai:
Slithering Seduction: Fidi will take a dazed opponent and use her ability to manifest a phallus of energy and penetrate her victim and fuck them. While she is doing that, she will coil her body tightly around them and use her tail tail to fuck them in the ass as well until they give up, cum, submit or pass out.
Powers:
Half-Snake: Her obvious powers are being half snake. Fidi can slither around and use her tail as a weapon of both pain and pleasure.
Poison: Fidi likes to bite and her fangs are both sharp and venomous. Over time her victims will be paralyzed but usually intense pain is the first effect of the poison. Paralysis is long term usually within the hour.
Hypnotism/seduction: Using the right movements, Fidi can ensare her opponents in a hypnotic daze in which they would be more willing to suggestion, especially of an erotic nature. Not an outright charm and not usable under duress, this ability is most advantageously used at or before the start of a match.
Energy phallus: In some mythology, Lamia's were thought to be grotesque hermaphrodites that ate children. However, this was only an out of control retelling of the Lamia's ability to form glowing, vaguely penis shaped phallus over her natural slit. This is helpful when dealing with females as the phallus is used to collect the girls' womanly juices, the source of life for the Lamia.
Underwater Breathing: As a Lamia, Fidi makes her home in swampy, watery areas and thus can spend as much time as she wants under the water, able to breath it as if it were air.
Shape Change: Though not really a useful combat ability, Fidi can alter her form to look like a normal human girl when she wants to.
Entry music: 'Reptile' by Nine Inch Nails
Appearance: see pics
Fidi Posing before a match
Fidi enjoying a little 'me time'
Someone interrupted Fidi's lazy lounging in the comfort of a nice rainy swamp
Don't make Fidi mad! She bites!
Personality: Fidi has a tough time accepting her role as someone who is supposed to raise terror and strike fear into the hearts of humans. She's reluctant to be out right sinister, having a bit of a shy streak in general, but knows it is what she must do so she tries her hardest to be the big mean monster. Because she is of the type of creature who feeds off the sexual fluids of humans, she has a very large appetite for lust but doesn't like to admit it. Despite being provided with more sustenance from male semen rather than female juices, Fidi prefers to feed off women, more for the company of it, liking the idea of human romance but being quite bad at it. Her attempts to be cruel and mean often just end up as boisterous cuteness, though on very rare occasions, or when angered, she can become quite agressive and even sadistic.
Past: Fidi comes from a world that is exactly like Earth except Mythological beings exist]After the Hunnish Empire began to crumble, the area west of modern day italy became a battlefield for the warring barbarians that once made up the disintegrating empire. In this chaos mythological creatures were able to thrive and, to some extent, come out into the open. A snake lady, known as a Lamia, was able to nearly roam free and found a nice amount of men to feed off, using some of the collected fluids and transferring it into another female victim. That woman gave birth to Fidi, cursing her ill fate and casting out the demon.
However, Fidi lived, and, never able to find other Lamia to guide her, slithered through the ages naively trying to survive the threat of hunger and being caught. It wasn't until she was able to make her way to Japan where she found some comfort in the unusual culture, even finding the AFW that had others just like her. She hoped she could find a home there and signed up as a competitor immediately.
Attire:
What's seen in the picture.
Fun Facts-
-Fidi has a speech impediment and unlike other Lamia or reptilian creatures, she stutters when she speaks a long ssssss.
-Fidi is a member of the Peasantry Caste though her mother escaped from her Coven before Fidi was born, Fidi knows all too well about the Lamia Society, having encountered other Lamia not of her caste.
AFW Information
Record: 1-0-1
Wins:
Vs. Allison Winters via Knockout
Losses:
Draws:
Vs. Shashai Ashotep I
Championships/Accomplishments:
Friends:
Allies:
Rivals:
Enemies:
Crushes:
Lovers:
Last edited by 445 on Wed Aug 29, 2012 7:37 pm; edited 7 times in total
Tatyina- Posts : 27237
Join date : 2009-04-02
Age : 104
Location : VIP Box inside the AFWDome
Re: Fidi Escalia- The Lusty Lamia
A little bit more about Lamia culture:
The Lamia are a proud and beautiful species who believe that superior blood runs through their veins. because of this, and some strange genetics, the Lamia have developed a caste system. Though Lamia live all over the world and many Lamia look different depending on the climate they love in, Almost subconsciously different Lamia in different parts of the world will end up forming communities that are similar. Breeding and keeping the genetic strain pure is the most important thing in Lamia culture and so beyond abilities and beyond anything else, genetics is what distinguishes the different Lamia who divide themselves into three different Castes.
Noble Caste:
"Purebloods" or 'Fullscales', as they are sometimes referred to, are the nobility among the Lamia. They are the ruling caste and are the most influential among Lamia. They are born with the ability to reproduce without needing to copulate with humans. A Lamia born in this way is able to fertilize the eggs of another female via normal intercourse. However, the organs that produce the fertilizer are very sensitive and if they are ever exposed to the fluids of a human male, they are most often rendered unusable.
This unique genetic make up gives their spawn a pure strain of Lamia blood which in turns gives them more magical powers. Most Fullscales are capable magic users however they are also weak because they lack the hardy human genes that comes from 'cross pollination' and cannot feed on anything other than blood. Any blood can sustain a Noble Caste Lamia, including the blood of their kins, but only human blood tastes good to them and feeding off any other kind of blood is considered beneath the Noble Caste and could be punished by death. Almost always, mothers who bear children will not live through the child birth and thus the noble caste must choose those who would give their live to propagate their caste. Naturally, human interaction other than the killing, feeding or torturing (Sometimes in an arena like structure for amusement) is strictly forbidden. Because the Noble Caste has learned to harness their magic as their primary weapon, they lack the poison that the others have. Though their fangs remain quite sharp. The Noble Castes also cannot change to resemble humans naturally. Unless they use magic, they do not have alternate forms.
Fullscales live about 10X longer than that of a human. Once they reach around 150 years old, they stop growing and will live out the rest of their days in their knew form, retaining their youthful body for most of their lives because of their magic. However, the last hundred years or so of their lives, their magic power wanes rapidly and they age almost all at once. Because of their inbreeding, Noble Caste Lamia are more susceptible to disease and sickness.
Nobe Caste Lamia have regal and fancy sounding names that are often long.
Warrior Caste:
"Mixed Bloods" or 'Halfscales' as they are called, are the fighters of the Lamia. When the Lamia need to go to war, to protect themselves or to fight in anyway, the Warrior caste is sent out. Unlike the Noble Caste, the warriors do breed with humans, however it is not necessary to their survival. These Lamia, through experimentation in desperate times or curiosity, have developed techniques that allow them to breed with other anthropomorphic creatures, monsters, and occasionally even animals. In the breeding process, these Lamia have grown to inherit some traits of their partners without loosing what makes them Lamia. These Lamia grow strong and they have the deadliest poison of the Lamia, poison that kills instead of merely paralyzing. Tough and baudy, these Lamia like to flaunt their superior muscles, however, they are under the Noble Caste because of their lack of magical power. They usually act as body guards to the noble caste, who are smaller in number, when there is no specific threat They also hunt for food and do the manual labor that others cannot. They do not have the same kind of intelligence that the Noble Caste Lamia do, however, they are by no means stupid, possessing average or just below average intelligence, making up for it with keener senses than other Lamia, giving them the edge when hunting.
Because of their unique style of breeding there are side effects in the Warrior Caste strain of genetics. It is more difficult for Warriors to become pregnant and they will supplement the fertilizer of another anthropomorph with humans if need be. Also, because of how hearty they are, they require constant food and eat much more often than other Lamia. While they can feed off fluids of any kind of both man and beast, anything but blood is foul tasting to them. These things, along with the lifestyles of the warrior caste make them live far less longer than the other two castes despite having a slightly higher population than the noble castes. Warrior Caste Lamia live about 75 times longer than a human and reach the age of maturity shortly after reaching a hundred years old. Warrior Caste Lamia age normally but rarely die of old age. If a Warrior is getting on in years, before her senses dull too much, often times, she'll seek out another who is close to the same age and have one last battle in the arena. The looser is thrown a burial feast in her honor, having finally died a warrior's death. The winner will be excommunicated and live the rest of her days as a hermit.
The Warrior Caste can usually change their forms to take on minor appearances of the beings which have helped to produce them. This often only makes them more feral but sometimes can give them things like wolf ears, canine fangs, snouts, etc. Warrior caste Lamia who are partly bred from other anthropomorphs or animals can sometimes be mistaken for lycanthropes. If bred from mostly human fertilizer, the Lamia will still be identifiable as such. She'll be able to form her tail into legs but her tongue will remain forked and her eyes slitted. Her skin will also have a scaly iridescent sheen to it. While this can be mostly covered up to make them appear as a human, only the Peasant Caste is able to transform completely into a human that is naturally unrecognizable as anything but.
The Warrior Caste have names that are fierce. Short names that can be shouted or grunted in battle.
Peasant Caste:
"Tainted Bloods" or 'Noscales' as they are called form the backbone of Lamia society. They have the largest population of any of the castes and live the longest but are also the weakest. Their longevity comes from being able to feed on any of the fluids of humans. Because they do not have to kill to feed and can go their entire life without blood, peasants find it easier to associate with other creatures. Though still often frightful, some have been known to even have human lovers for many years. Humans exclusively fertilize the peasant's eggs and because of this, pregnant Lamia will often lay broods that contain double or triple the amount of eggs that could be found in a Warrior Caste or Noble Caste brood. The peasant's more docile and adaptive nature, plus their breeding techniques make them the longest living and most plentiful of the Lamia castes. A normal Noscale will live roughly 20 times longer than a human, reaching the age of maturity when they are around 200 years old.
Lamia are strong compared to humans but are weak compared to the Warrior Caste Lamia and have no magical powers. Their poison is also not very potent, only paralyzing a victim after about an hour. Because of this, and their associations with humans, they have been dominated by the other castes. Used as slaves, made to do manual labor and sometimes humiliated for amusement. These Lamia are downtrodden among their own kind. Because of this, These Lamia often set out on their own, leaving the safe isolation of a Lamia community for the outside world which contains fearful humans and other denizens who could be more powerful than the weaker peasantry. Their biggest advantage compared to other Lamia are their speed and agility. Faster in the water and on land and able to compress their tails and bodies much more than the other Lamia, their speed seems uncanny to humans. This aids them mostly in running away from other Lamia who would torture them. Being able to slip through cracks that bulky Warrior Lamia could not go through, out swimming or slithering away faster.
The Peasant Caste can alter their form to take on that of a human if they want to. Doing this int he presence of a Warrior or Noble Lamia is often under penalty of death and only permitted if 'hunting' humans to bring back to the coven for food.
Peasantry Caste have names that they think sound good or are simple. Sometimes they even take human names and 'Lamiafy' them.
About the Structure of the Communities:
Lamia communities, or Covens as they are called, are usually nothing more than small cities. Lamia like water and will often build near swamps set back in jungles or isolated forests. Usually any climate will do as long as they have water nearby in some form and are fairly isolated. The Noble caste will gather in a palace like structure called a Harem that will include Brood Mothers, who decide who are responsible for choosing and fertilizing other nobility as well as choosing the most fertile among the new broods to join their ranks. While guile and treachery can advance one's position, if it is seen that a Lamia can fertilize a large brood, then they will almost assuredly gain power. Often times candidates are pitted against each other in something akin to gladiatorial combat with each of the females trying to impregnate the other. The looser gives birth and is almost assuredly killed in the process while the other lives. If a brood is large then the winner will stay on if the brood is not large then they may be forced to be impregnated by another candidate, suffering the same fate as the one she had defeated.
Brood Mothers are almost exclusively picked among those who have survived giving birth. Having suffered loss in the arena and survived the pain of laying eggs. which usually kills other Lamia, they are rewarded with ultimate positions of power. The Brood Mothers form a council that dictates who fights in the arena and who among them are worthy of joining their ranks. They also make laws and decide when and if to go to war.
The Warrior Caste live inside the Harem Palace if chosen by the Nobles or in Barrack like structures that are build almost like a wall around the Harem. A Unit of Warriors will live in one of the buildings together for the rest of their lives, forming a close nit fighting group, only replacing members who are killed. Young, up and coming warrior Lamia look forward to trying to find their place in one of the preexisting groups, considering being accepted by an established group to be the greatest honor they can achieve.
Those who are unable to make it into these groups are forced to form their own units and are often shunned or made to be the vanguard of an attack or worse yet, even made to be semi-slaves of the other units until they have proved themselves worthy in combat.
The peasantry are made to live in thatch huts scattered throughout the rest of the Lamia's Coven's lands. Lamia may live together or alone since they are responsible for their own broods. Unless a slave is chosen to live with a unit of Warriors or in the Noble Harem, they are usually not permitted to even enter the Warrior's Barracks under penalty of death. Though they do have some freedom, Lamia who flee from the Coven know that they could be hunted down and drug back if they do try and flee which makes leaving a risky venture.
Here is the basic structure of the Lamia Coven. The barracks of the Warrior Caste form a wall and line of defense around the Harem Palace. Outside the Peasantry live in small huts and are scattered all around the outside of the Harem Palace. Additional space can be cleared depending on if the Brood Mothers want the Gladiatorial Pits to be open to the public. Most are built as part of the Harem Palace's Grand Entrance way if it is a small Palace.
The Lamia are a proud and beautiful species who believe that superior blood runs through their veins. because of this, and some strange genetics, the Lamia have developed a caste system. Though Lamia live all over the world and many Lamia look different depending on the climate they love in, Almost subconsciously different Lamia in different parts of the world will end up forming communities that are similar. Breeding and keeping the genetic strain pure is the most important thing in Lamia culture and so beyond abilities and beyond anything else, genetics is what distinguishes the different Lamia who divide themselves into three different Castes.
Noble Caste:
"Purebloods" or 'Fullscales', as they are sometimes referred to, are the nobility among the Lamia. They are the ruling caste and are the most influential among Lamia. They are born with the ability to reproduce without needing to copulate with humans. A Lamia born in this way is able to fertilize the eggs of another female via normal intercourse. However, the organs that produce the fertilizer are very sensitive and if they are ever exposed to the fluids of a human male, they are most often rendered unusable.
This unique genetic make up gives their spawn a pure strain of Lamia blood which in turns gives them more magical powers. Most Fullscales are capable magic users however they are also weak because they lack the hardy human genes that comes from 'cross pollination' and cannot feed on anything other than blood. Any blood can sustain a Noble Caste Lamia, including the blood of their kins, but only human blood tastes good to them and feeding off any other kind of blood is considered beneath the Noble Caste and could be punished by death. Almost always, mothers who bear children will not live through the child birth and thus the noble caste must choose those who would give their live to propagate their caste. Naturally, human interaction other than the killing, feeding or torturing (Sometimes in an arena like structure for amusement) is strictly forbidden. Because the Noble Caste has learned to harness their magic as their primary weapon, they lack the poison that the others have. Though their fangs remain quite sharp. The Noble Castes also cannot change to resemble humans naturally. Unless they use magic, they do not have alternate forms.
Fullscales live about 10X longer than that of a human. Once they reach around 150 years old, they stop growing and will live out the rest of their days in their knew form, retaining their youthful body for most of their lives because of their magic. However, the last hundred years or so of their lives, their magic power wanes rapidly and they age almost all at once. Because of their inbreeding, Noble Caste Lamia are more susceptible to disease and sickness.
Nobe Caste Lamia have regal and fancy sounding names that are often long.
Warrior Caste:
"Mixed Bloods" or 'Halfscales' as they are called, are the fighters of the Lamia. When the Lamia need to go to war, to protect themselves or to fight in anyway, the Warrior caste is sent out. Unlike the Noble Caste, the warriors do breed with humans, however it is not necessary to their survival. These Lamia, through experimentation in desperate times or curiosity, have developed techniques that allow them to breed with other anthropomorphic creatures, monsters, and occasionally even animals. In the breeding process, these Lamia have grown to inherit some traits of their partners without loosing what makes them Lamia. These Lamia grow strong and they have the deadliest poison of the Lamia, poison that kills instead of merely paralyzing. Tough and baudy, these Lamia like to flaunt their superior muscles, however, they are under the Noble Caste because of their lack of magical power. They usually act as body guards to the noble caste, who are smaller in number, when there is no specific threat They also hunt for food and do the manual labor that others cannot. They do not have the same kind of intelligence that the Noble Caste Lamia do, however, they are by no means stupid, possessing average or just below average intelligence, making up for it with keener senses than other Lamia, giving them the edge when hunting.
Because of their unique style of breeding there are side effects in the Warrior Caste strain of genetics. It is more difficult for Warriors to become pregnant and they will supplement the fertilizer of another anthropomorph with humans if need be. Also, because of how hearty they are, they require constant food and eat much more often than other Lamia. While they can feed off fluids of any kind of both man and beast, anything but blood is foul tasting to them. These things, along with the lifestyles of the warrior caste make them live far less longer than the other two castes despite having a slightly higher population than the noble castes. Warrior Caste Lamia live about 75 times longer than a human and reach the age of maturity shortly after reaching a hundred years old. Warrior Caste Lamia age normally but rarely die of old age. If a Warrior is getting on in years, before her senses dull too much, often times, she'll seek out another who is close to the same age and have one last battle in the arena. The looser is thrown a burial feast in her honor, having finally died a warrior's death. The winner will be excommunicated and live the rest of her days as a hermit.
The Warrior Caste can usually change their forms to take on minor appearances of the beings which have helped to produce them. This often only makes them more feral but sometimes can give them things like wolf ears, canine fangs, snouts, etc. Warrior caste Lamia who are partly bred from other anthropomorphs or animals can sometimes be mistaken for lycanthropes. If bred from mostly human fertilizer, the Lamia will still be identifiable as such. She'll be able to form her tail into legs but her tongue will remain forked and her eyes slitted. Her skin will also have a scaly iridescent sheen to it. While this can be mostly covered up to make them appear as a human, only the Peasant Caste is able to transform completely into a human that is naturally unrecognizable as anything but.
The Warrior Caste have names that are fierce. Short names that can be shouted or grunted in battle.
Peasant Caste:
"Tainted Bloods" or 'Noscales' as they are called form the backbone of Lamia society. They have the largest population of any of the castes and live the longest but are also the weakest. Their longevity comes from being able to feed on any of the fluids of humans. Because they do not have to kill to feed and can go their entire life without blood, peasants find it easier to associate with other creatures. Though still often frightful, some have been known to even have human lovers for many years. Humans exclusively fertilize the peasant's eggs and because of this, pregnant Lamia will often lay broods that contain double or triple the amount of eggs that could be found in a Warrior Caste or Noble Caste brood. The peasant's more docile and adaptive nature, plus their breeding techniques make them the longest living and most plentiful of the Lamia castes. A normal Noscale will live roughly 20 times longer than a human, reaching the age of maturity when they are around 200 years old.
Lamia are strong compared to humans but are weak compared to the Warrior Caste Lamia and have no magical powers. Their poison is also not very potent, only paralyzing a victim after about an hour. Because of this, and their associations with humans, they have been dominated by the other castes. Used as slaves, made to do manual labor and sometimes humiliated for amusement. These Lamia are downtrodden among their own kind. Because of this, These Lamia often set out on their own, leaving the safe isolation of a Lamia community for the outside world which contains fearful humans and other denizens who could be more powerful than the weaker peasantry. Their biggest advantage compared to other Lamia are their speed and agility. Faster in the water and on land and able to compress their tails and bodies much more than the other Lamia, their speed seems uncanny to humans. This aids them mostly in running away from other Lamia who would torture them. Being able to slip through cracks that bulky Warrior Lamia could not go through, out swimming or slithering away faster.
The Peasant Caste can alter their form to take on that of a human if they want to. Doing this int he presence of a Warrior or Noble Lamia is often under penalty of death and only permitted if 'hunting' humans to bring back to the coven for food.
Peasantry Caste have names that they think sound good or are simple. Sometimes they even take human names and 'Lamiafy' them.
About the Structure of the Communities:
Lamia communities, or Covens as they are called, are usually nothing more than small cities. Lamia like water and will often build near swamps set back in jungles or isolated forests. Usually any climate will do as long as they have water nearby in some form and are fairly isolated. The Noble caste will gather in a palace like structure called a Harem that will include Brood Mothers, who decide who are responsible for choosing and fertilizing other nobility as well as choosing the most fertile among the new broods to join their ranks. While guile and treachery can advance one's position, if it is seen that a Lamia can fertilize a large brood, then they will almost assuredly gain power. Often times candidates are pitted against each other in something akin to gladiatorial combat with each of the females trying to impregnate the other. The looser gives birth and is almost assuredly killed in the process while the other lives. If a brood is large then the winner will stay on if the brood is not large then they may be forced to be impregnated by another candidate, suffering the same fate as the one she had defeated.
Brood Mothers are almost exclusively picked among those who have survived giving birth. Having suffered loss in the arena and survived the pain of laying eggs. which usually kills other Lamia, they are rewarded with ultimate positions of power. The Brood Mothers form a council that dictates who fights in the arena and who among them are worthy of joining their ranks. They also make laws and decide when and if to go to war.
The Warrior Caste live inside the Harem Palace if chosen by the Nobles or in Barrack like structures that are build almost like a wall around the Harem. A Unit of Warriors will live in one of the buildings together for the rest of their lives, forming a close nit fighting group, only replacing members who are killed. Young, up and coming warrior Lamia look forward to trying to find their place in one of the preexisting groups, considering being accepted by an established group to be the greatest honor they can achieve.
Those who are unable to make it into these groups are forced to form their own units and are often shunned or made to be the vanguard of an attack or worse yet, even made to be semi-slaves of the other units until they have proved themselves worthy in combat.
The peasantry are made to live in thatch huts scattered throughout the rest of the Lamia's Coven's lands. Lamia may live together or alone since they are responsible for their own broods. Unless a slave is chosen to live with a unit of Warriors or in the Noble Harem, they are usually not permitted to even enter the Warrior's Barracks under penalty of death. Though they do have some freedom, Lamia who flee from the Coven know that they could be hunted down and drug back if they do try and flee which makes leaving a risky venture.
Here is the basic structure of the Lamia Coven. The barracks of the Warrior Caste form a wall and line of defense around the Harem Palace. Outside the Peasantry live in small huts and are scattered all around the outside of the Harem Palace. Additional space can be cleared depending on if the Brood Mothers want the Gladiatorial Pits to be open to the public. Most are built as part of the Harem Palace's Grand Entrance way if it is a small Palace.
Last edited by 445 on Thu Apr 07, 2011 8:22 am; edited 5 times in total
Tatyina- Posts : 27237
Join date : 2009-04-02
Age : 104
Location : VIP Box inside the AFWDome
Re: Fidi Escalia- The Lusty Lamia
More on the world of the Lamia, their history and their introduction into the AFW.
Abridged history of the world and species interaction
The world the Lamia hail from is like earth in many ways. Size, general climate and varying culture. Humans are the predominant race on the world but number only about half of what there is on earth. For a long time, humans and other species lived side by side. Humanoid races like elves and dwarves along with more monstrous creatures and anthropomorphic creatures lived together.
Humanoid races and "monsters" much like in earth mythologies lived together in much the same way they do on earth. This went on for centuries as cultures developed individually, much like it did on earth as well. As human cultures prospered, they began to expand and grow, intruding on the territories of other races. Wars broke out and the humans fought with other humanoid races, conquering much of the land. Most of these races were driven to near extinction or forced to retreat to isolation. There was repercussions however. The more monstrous and beastly creatures were no longer kept at bay and began to ravage the lands. Much of the world was surrounded in a dark age where monsters thrived.
This time, humanity was saved by new technologies. They were able to use these technologies and sciences to once more drive the beasts back but they couldn't drive them back as much as they were able to before. Now, pockets of humanity live much like we live today. Giant sprawling urban cities with the same technology that we have today. But much of the world is still isolated and ruled over by monsters and beasts. There are also human societies who still live in isolation themselves, along with the monstrous denizens. There are small kingdoms where knights still slay dragons and where a roman style civilization is quite prosperous.
Lands of the Lamia: A Queen is Born
The Lamia have small Covens all over the world. Able to live in nearly any climate where there is water, the Lamia have thrived in the new age. In a few parts of the world there are even Lamia territories called Queendoms. Built like a feudal state a Queendom is comprised of many unified Covens that have banded together under the rule of a single Brood Queen.
A Brood Queen or Queen Mother comes to power much in the same way that a Brood Mother is made. If a Brood Mother wishes, she can challenge another Brood Mother. This can be done for two reasons.
First, if she wins the combat and impregnates her foe then she will have gained a new brood of children and have added to her strength politically. She'll have also tasted the fruits of victory in the arena as well and have even more power among her fellow Brood Mothers who are constantly jockeying for position as well as having killed off one of her rivals.
Secondly, if she is defeated, there is a possibility that she might live once again through the childbirth. This is an even rarer occurrence than surviving the first brood and usually only happens once every few centuries. If she survives, she is thought to have the divine praise of the Lamia goddess Pythonidae, the Lamia fertility Goddess and can become a candidate for a Queen Mother.
Sometimes, especially confident Lamia will forgo a duel and offer to test her own will. She will select a candidate of her choosing, approved by the other Brood Mothers, and will allow herself to be impregnated willingly. If she survives, she will attain the rank of sole ruling Brood Mother within the coven and have a chance to become a Brood Queen. If she is killed during birth then her brood will also be killed and quite possibly her entire immediate lineage, shamed by their mother's actions will be exiled or killed as well. If a Brood Mother challenges another to a duel and and wins yet the other lives through the birth, that mother offer herself to the winner to do as the winner sees fit. Because of the huge risks in even attempting to become a candidate for a Queen Mother, Brood Mothers rarely take on these challenges and such challenges are often turned into celebrations or feasts often lasting days.
Once a Brood Mother becomes a candidate for a Queen Mother, she has a right to go to the capital city of the Queendom and live there as one of the Queen Mother's advisers. Her whole family will move there and become of an aristocracy that is even more elitist than the Noble Caste already is. She also has the right to formally challenge the Queen Mother for her right to the throne. Another battle takes place but it is too the death. The last one left standing is the new Queen Mother.
If a Queen Mother is not challenged in her lifetime, her magic power is taken (either when she dies if she gets ill or is killed. or before it fades if she gets old) and it is passed on to the daughter of her choosing in a very elaborate and ornate ritual.
Discovering the AFW
As Agents of the AFW were able to penetrate the realm of dimensions, eventually the world that the Lamia called home was reached. Rumors began to persist in the Covens and Queendoms that magic gates had opened up which would allow them to be whisked away to a fantastic place where their kind was accepted by all other races, even humans. This caused a bit of a stir among the Peasantry who longed to be able to live with humans and other creatures and away from the crushing tail of the caste system. The Nobles work hard to squash fantasies like this but every now and again a peasant or two, or even a Warrior will end up on earth.
Lands of the Lamia: Lamia Around the World
While most humans would rather forget about the existence of these scaled Vixens, there are a few places of note. Real territories held by the Lamia.
Sssisss´ra-Thul- The Queendom in the vast northern forests. Stretching for hundreds of miles in all directions, this is the largest Queendom of Lamia. Though unified by one Queen Mother, the Covens that make up this land are stretched out like a web. It is possible to wander for days in the Sssisss and not even see a single scaled beauty. Ruled by Brood Queen, Wadjet Setith it is said that the first Lamia, Ua Zit was born there and some Lamia make a point to Pilgrimage to the temple dedicated to her at least once int heir lives.
Ss'tal Swamplands- To the south there was a verdant grassland long ago. A group of Noble Caste Lamia had been rebelled against and driven from their lands for conjuring foul denizens and consorting with demons. Nearly killed, the ones that escaped, made it to the grasslands and made a pact that they would do whatever they could for the demons if they were afforded protection. With such a vile pact, they practiced out int he open, making a coven right in the middle of the plains, building a huge and demonic temple. Crusaders came from all over to vanquish the fiends but as long as they remained int heir temple, powerful curses kept others at bay. Soon their evil magic corrupted the land and began to spread. Long after the original Lamia were gone, the land remained tainted and became a grotesque swamplands. Centuries later, the land was occupied by new Lamia who had been looking for new and better lands. Thinking the lands perfect, they settled in and erected similar temples. Now the lands are flooded with stagnant and putrid waters and dark temples dot the landscape. It's still a place of high magic and the Nobles who live there tend to have more powerful magic than other Lamia. But this magical power feeds on their soul and makes them even less fertile than their sisters. They also tend to live shorter lives in general.
In Ss'tal, even some of the Warrior Caste develop minor magical abilities but they are mostly latent and hard to hone into anything beyond prestidigitation. Peasants are usually unaffected by the cursed land and enjoy living an almost prosperous life as they only have to contend with their own kind as almost everything stays out of the swamp. The covens here are also more closely knit and the Queendom as a whole feels more like one nation than several city states. Ss'tal is currently lead by Brood Queen Clissarin who is noted for making worship of Vesperia, the Dark Lamia Goddess, mandatory.
Naja Sea Snakes- On the western seas, Lamia have adapted uniquely to their environment. Living off the salty seas and hot sun, these Lamia have become much heartier than their sisters. Their covens are not on land but are built like huge floating barges. The Noble Caste live out in these floating palaces while the Peasantry and Warrior Caste sail the seas. The Nobility use their magic to find trade ships and help obscure their floating Coven Barges while the ships raid and ransack ships and port towns. The smallest of the "Queendoms" Naja is also the least structured. It is the only Queendom where the Warrior Caste has the largest population. Peasantry are kept around as deckhands and slaves and most of the fighting and pirating are done by these brawny warriors who are even bigger than their normal Warrior sisters and have adapted nicely to hot days out on the decks. Because the Noble Caste remains off ship and on the Coven barges, they have little contact with their superiors and have a unique sense of freedom.
Naja Pirates will often sail into a port and perform press gangs, rounding up humans or other Lamia if they can. They are the only Queendom that increases their population with recruitment as well as by birth. They are able to entice other warriors and even Peasants with their promise of sailing the open seas. While there is no open religion practiced by the naja Sea Snakes, every good Sailor says a prayer to Xe'p'dae, the Sea Snake Goddess of the Lamia. The Naja are ruled over by Queen Mother Ssej. Her family has ruled the Naja for centuries and are known as bold risk takers. It is customary for a Naja Queen to prove themselves by allowing themselves to be impregnated. Their right hand woman is a noble woman who has impregnated a Warrior caste and forced her to give birth. She is then to allow one of the children to impregnate her. Some nobles within the Queendom believe that this tradition taints their noble blood and have taken up cause against House Typhoss of which Ssej belongs. Rivals will claim that she isn't even a noble and is more Warrior than nobility. Something Ssej is quite proud of. Queen Ssej does not live in a Coven Barge like the rest of the Brood Mothers in her Queendom but instead sails on a magnificent and ornate boat called The Sliver. She has her own personal crew and while her magic is weak by any Queen's standards, her telepathic abilities are so superior that she as almost formed hive-mind like connection with her subjects, able to pick out and communicate with individuals who are hundreds of miles away.
Lamia Religion
Many nobles believe that they are the superior race on the world which they inhabit and because of this, it has lead to a belief in the divine, with the Lamia being part of the equation. There is no whole and unique religion that encompasses all the Lamia however there is a Pantheon of Goddesses to which the Pious Lamia can utter a prayer if she chooses. Some Queendoms practice Worship of a specific Deity while others merely utter prayers at the appropriate occasions. Others still, commit a great deal to the Divine and erect magnificent temples to honor the Goddesses. Here are a few of the more well known deities:
Ua Zit- The First Lamia. Supposedly the first Lamia ever created, she is worshiped as a Goddess and is the primary Lamia Deity.
Vesperia- The Dark Goddess of the Lamia. The story is told that she and her sister Ua Zit lived peacefully in the heavens but the stars shined brighter when Ua Zit passed by them. Jealous, Vesperia cursed her sister to live as a mortal, a Lamia. Ua Zit lived out her life and propagated, creating the race of Lamia. When Ua Zit's mortal form died, Vesperia thought she would be able to take her place as Queen of the Goddesses. But she grew jealous when the Lamia still worshiped her dead sister. Angered, she cursed the Lamia to never live as true sisters and broke them up into the three castes and scattered them across the world. But prayers still found their way to Ua Zit and her original body was restored. She then cursed her sister and forced her to live in the shadows where her name could only be whispered by those who were evil like her.
Xe'p'dae- Sea Snake Goddess. She always leads a Lamia to water, their home. The place they come from and where they will return. She also commands the rains. Many Lamia say a prayer to her when they are going on a voyage, especially if by sea.
Abridged history of the world and species interaction
The world the Lamia hail from is like earth in many ways. Size, general climate and varying culture. Humans are the predominant race on the world but number only about half of what there is on earth. For a long time, humans and other species lived side by side. Humanoid races like elves and dwarves along with more monstrous creatures and anthropomorphic creatures lived together.
Humanoid races and "monsters" much like in earth mythologies lived together in much the same way they do on earth. This went on for centuries as cultures developed individually, much like it did on earth as well. As human cultures prospered, they began to expand and grow, intruding on the territories of other races. Wars broke out and the humans fought with other humanoid races, conquering much of the land. Most of these races were driven to near extinction or forced to retreat to isolation. There was repercussions however. The more monstrous and beastly creatures were no longer kept at bay and began to ravage the lands. Much of the world was surrounded in a dark age where monsters thrived.
This time, humanity was saved by new technologies. They were able to use these technologies and sciences to once more drive the beasts back but they couldn't drive them back as much as they were able to before. Now, pockets of humanity live much like we live today. Giant sprawling urban cities with the same technology that we have today. But much of the world is still isolated and ruled over by monsters and beasts. There are also human societies who still live in isolation themselves, along with the monstrous denizens. There are small kingdoms where knights still slay dragons and where a roman style civilization is quite prosperous.
Lands of the Lamia: A Queen is Born
The Lamia have small Covens all over the world. Able to live in nearly any climate where there is water, the Lamia have thrived in the new age. In a few parts of the world there are even Lamia territories called Queendoms. Built like a feudal state a Queendom is comprised of many unified Covens that have banded together under the rule of a single Brood Queen.
A Brood Queen or Queen Mother comes to power much in the same way that a Brood Mother is made. If a Brood Mother wishes, she can challenge another Brood Mother. This can be done for two reasons.
First, if she wins the combat and impregnates her foe then she will have gained a new brood of children and have added to her strength politically. She'll have also tasted the fruits of victory in the arena as well and have even more power among her fellow Brood Mothers who are constantly jockeying for position as well as having killed off one of her rivals.
Secondly, if she is defeated, there is a possibility that she might live once again through the childbirth. This is an even rarer occurrence than surviving the first brood and usually only happens once every few centuries. If she survives, she is thought to have the divine praise of the Lamia goddess Pythonidae, the Lamia fertility Goddess and can become a candidate for a Queen Mother.
Sometimes, especially confident Lamia will forgo a duel and offer to test her own will. She will select a candidate of her choosing, approved by the other Brood Mothers, and will allow herself to be impregnated willingly. If she survives, she will attain the rank of sole ruling Brood Mother within the coven and have a chance to become a Brood Queen. If she is killed during birth then her brood will also be killed and quite possibly her entire immediate lineage, shamed by their mother's actions will be exiled or killed as well. If a Brood Mother challenges another to a duel and and wins yet the other lives through the birth, that mother offer herself to the winner to do as the winner sees fit. Because of the huge risks in even attempting to become a candidate for a Queen Mother, Brood Mothers rarely take on these challenges and such challenges are often turned into celebrations or feasts often lasting days.
Once a Brood Mother becomes a candidate for a Queen Mother, she has a right to go to the capital city of the Queendom and live there as one of the Queen Mother's advisers. Her whole family will move there and become of an aristocracy that is even more elitist than the Noble Caste already is. She also has the right to formally challenge the Queen Mother for her right to the throne. Another battle takes place but it is too the death. The last one left standing is the new Queen Mother.
If a Queen Mother is not challenged in her lifetime, her magic power is taken (either when she dies if she gets ill or is killed. or before it fades if she gets old) and it is passed on to the daughter of her choosing in a very elaborate and ornate ritual.
Discovering the AFW
As Agents of the AFW were able to penetrate the realm of dimensions, eventually the world that the Lamia called home was reached. Rumors began to persist in the Covens and Queendoms that magic gates had opened up which would allow them to be whisked away to a fantastic place where their kind was accepted by all other races, even humans. This caused a bit of a stir among the Peasantry who longed to be able to live with humans and other creatures and away from the crushing tail of the caste system. The Nobles work hard to squash fantasies like this but every now and again a peasant or two, or even a Warrior will end up on earth.
Lands of the Lamia: Lamia Around the World
While most humans would rather forget about the existence of these scaled Vixens, there are a few places of note. Real territories held by the Lamia.
Sssisss´ra-Thul- The Queendom in the vast northern forests. Stretching for hundreds of miles in all directions, this is the largest Queendom of Lamia. Though unified by one Queen Mother, the Covens that make up this land are stretched out like a web. It is possible to wander for days in the Sssisss and not even see a single scaled beauty. Ruled by Brood Queen, Wadjet Setith it is said that the first Lamia, Ua Zit was born there and some Lamia make a point to Pilgrimage to the temple dedicated to her at least once int heir lives.
Ss'tal Swamplands- To the south there was a verdant grassland long ago. A group of Noble Caste Lamia had been rebelled against and driven from their lands for conjuring foul denizens and consorting with demons. Nearly killed, the ones that escaped, made it to the grasslands and made a pact that they would do whatever they could for the demons if they were afforded protection. With such a vile pact, they practiced out int he open, making a coven right in the middle of the plains, building a huge and demonic temple. Crusaders came from all over to vanquish the fiends but as long as they remained int heir temple, powerful curses kept others at bay. Soon their evil magic corrupted the land and began to spread. Long after the original Lamia were gone, the land remained tainted and became a grotesque swamplands. Centuries later, the land was occupied by new Lamia who had been looking for new and better lands. Thinking the lands perfect, they settled in and erected similar temples. Now the lands are flooded with stagnant and putrid waters and dark temples dot the landscape. It's still a place of high magic and the Nobles who live there tend to have more powerful magic than other Lamia. But this magical power feeds on their soul and makes them even less fertile than their sisters. They also tend to live shorter lives in general.
In Ss'tal, even some of the Warrior Caste develop minor magical abilities but they are mostly latent and hard to hone into anything beyond prestidigitation. Peasants are usually unaffected by the cursed land and enjoy living an almost prosperous life as they only have to contend with their own kind as almost everything stays out of the swamp. The covens here are also more closely knit and the Queendom as a whole feels more like one nation than several city states. Ss'tal is currently lead by Brood Queen Clissarin who is noted for making worship of Vesperia, the Dark Lamia Goddess, mandatory.
Naja Sea Snakes- On the western seas, Lamia have adapted uniquely to their environment. Living off the salty seas and hot sun, these Lamia have become much heartier than their sisters. Their covens are not on land but are built like huge floating barges. The Noble Caste live out in these floating palaces while the Peasantry and Warrior Caste sail the seas. The Nobility use their magic to find trade ships and help obscure their floating Coven Barges while the ships raid and ransack ships and port towns. The smallest of the "Queendoms" Naja is also the least structured. It is the only Queendom where the Warrior Caste has the largest population. Peasantry are kept around as deckhands and slaves and most of the fighting and pirating are done by these brawny warriors who are even bigger than their normal Warrior sisters and have adapted nicely to hot days out on the decks. Because the Noble Caste remains off ship and on the Coven barges, they have little contact with their superiors and have a unique sense of freedom.
Naja Pirates will often sail into a port and perform press gangs, rounding up humans or other Lamia if they can. They are the only Queendom that increases their population with recruitment as well as by birth. They are able to entice other warriors and even Peasants with their promise of sailing the open seas. While there is no open religion practiced by the naja Sea Snakes, every good Sailor says a prayer to Xe'p'dae, the Sea Snake Goddess of the Lamia. The Naja are ruled over by Queen Mother Ssej. Her family has ruled the Naja for centuries and are known as bold risk takers. It is customary for a Naja Queen to prove themselves by allowing themselves to be impregnated. Their right hand woman is a noble woman who has impregnated a Warrior caste and forced her to give birth. She is then to allow one of the children to impregnate her. Some nobles within the Queendom believe that this tradition taints their noble blood and have taken up cause against House Typhoss of which Ssej belongs. Rivals will claim that she isn't even a noble and is more Warrior than nobility. Something Ssej is quite proud of. Queen Ssej does not live in a Coven Barge like the rest of the Brood Mothers in her Queendom but instead sails on a magnificent and ornate boat called The Sliver. She has her own personal crew and while her magic is weak by any Queen's standards, her telepathic abilities are so superior that she as almost formed hive-mind like connection with her subjects, able to pick out and communicate with individuals who are hundreds of miles away.
Lamia Religion
Many nobles believe that they are the superior race on the world which they inhabit and because of this, it has lead to a belief in the divine, with the Lamia being part of the equation. There is no whole and unique religion that encompasses all the Lamia however there is a Pantheon of Goddesses to which the Pious Lamia can utter a prayer if she chooses. Some Queendoms practice Worship of a specific Deity while others merely utter prayers at the appropriate occasions. Others still, commit a great deal to the Divine and erect magnificent temples to honor the Goddesses. Here are a few of the more well known deities:
Ua Zit- The First Lamia. Supposedly the first Lamia ever created, she is worshiped as a Goddess and is the primary Lamia Deity.
Vesperia- The Dark Goddess of the Lamia. The story is told that she and her sister Ua Zit lived peacefully in the heavens but the stars shined brighter when Ua Zit passed by them. Jealous, Vesperia cursed her sister to live as a mortal, a Lamia. Ua Zit lived out her life and propagated, creating the race of Lamia. When Ua Zit's mortal form died, Vesperia thought she would be able to take her place as Queen of the Goddesses. But she grew jealous when the Lamia still worshiped her dead sister. Angered, she cursed the Lamia to never live as true sisters and broke them up into the three castes and scattered them across the world. But prayers still found their way to Ua Zit and her original body was restored. She then cursed her sister and forced her to live in the shadows where her name could only be whispered by those who were evil like her.
Xe'p'dae- Sea Snake Goddess. She always leads a Lamia to water, their home. The place they come from and where they will return. She also commands the rains. Many Lamia say a prayer to her when they are going on a voyage, especially if by sea.
Tatyina- Posts : 27237
Join date : 2009-04-02
Age : 104
Location : VIP Box inside the AFWDome
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